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1) Homing Missile
This weapon when fired will basically home in on whoever happens
to be in first place, and blow them up. When you aquire a double
homing missile you will send two missiles instead of one.

2) Worm Hole This weapon opens up a worm hole in front of
you which transports you in front of the driver ahead of you. Other
cars can drive through the worm hole after you if they reach it
before it closes. It is possible to collect as many worm holes as
you want, the more you have, the further you jump, (ie 3 worm holes
will enable you to jump 3 places in the race.
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3) "Normal"
Missile Perhaps one of the most important weapons in the game.
From a limited range simply fires a missile directly at your opponent
sending him flying :) When doubled, fires two missiles together.
Must be used in conjuncion with the target car button.
4) Shield Very useful defensive weapon. A shield will protect
you from missiles etc. stopping them from sending you up in the
air. Once hit by a missile your shield will disappear, and can also
be damaged by crashing into walls and cars. It will also make your
car stronger, such that you can push other cars around. A double
shield will stop other cars from being able to target you, and will
withstand two missile hits. The shield won't protect you from freeze
weapons.
5) Speed boost simply allows you to go faster for a limited
time, allowing you to either catch up or extend your lead. When
doubled, makes you go even faster.
6) Ice spikes Extend from the side of your car and enable
you to freeze the tyres of your opponent. You must be alongside
your opponent for this to work. The result is that your opponent
will find steering very difficult, and will have to wait for his
tyres to thaw. When doubled this weapon gives you a speed boost
as well.
7) Driller missile Shoots out three small missiles in a straight
line, faster than a normal missile, and spinning in the air, with
a green trail. Your opponent will be knocked into the air if hit
by it, and the missiles will keep going until they hit a wall or
building (so several cars can be hit by one driller missile). When
doubled, two driller missiles are fired one after the other.
8) Time warp This will slow down other cars while leaving
your car unaffected. The extent to which cars are slowed down depends
on their race position. (first place car is slowed down the most,
and so on...) When doubled this weapon just lasts longer.
9) Freeze ray
The most satisfying, and most difficult weapon to use. Fires out an
orange ray in a straight line in front of your car. Any car in its
way will be knocked up in the air and frozen solid for a short time.
The weapon is difficult to use because it takes time to "warm
up" before firing. When doubled, this weapon will allow you
to fire backwards as well.
10) Machine gun Not the most useful weapon. Fires a machine
gun from the front of your car, for limited time. Hitting your opponent
with this will slow him down and hinder his steering. When doubled,
the bullets are green, and the machine gun will automatically aim
at your nearest opponent.
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